• Portfolio
  • About
  • Contact

Nicholas Garces

Create Your Reality

  • Portfolio
  • About
  • Contact
StrangeCloth_Cam03_0168.jpg

Software Skills

3D Software- Unity, Blender, Maya, Cinema4D, Unreal Engine 5, Substance Painter, Fusion 360, Z-Brush, Houdini, Lightwave, X-Particles.

Render Engines- Arnold, Octane, Cycles, Eevee, HDRP, URP, Lumen

Production Skills- Custom Shader Creation, 3D Rendering, Lighting, Animation, Modeling, Particle Simulation, Compositing, Scene Optimization

Post-Production- Nuke, DaVinci Resolve, After Effects, Premiere Pro, Photoshop

 

About

Hello, my name is Nicholas Garces. I am a 3D Technical Artist working at the interactive marketing company 900lbs of Creative. I have a wide range of artistic and technical abilities, including Video Production, Motion Graphics, Node-Based Shader Creation, 3D Modeling/Surfacing, Real-Time Lighting, Particle Simulation, High-Resolution 3D Rendering, and 3D Animation.

I love learning new software packages and collecting tools to help solve the puzzles and perplexities of 3D Rendering. If I don’t know how to do something, my attitude is always “I’ll figure it out.” My dad always told me, “Anything is possible; we create our own reality”. And create it I shall.

Graduated with a Bachelor’s degree in Arts Technology & Emerging Communications from the University of Texas at Dallas.

Nicholas Daniel Garces

How can I help?
Name *
Phone
Thank you!