I worked closely with Unity Developer Kim Burk to create this AR interactive for Amazon Web Services’ Aerospace division. For this project, I create custom 3D models, textures, Shaders, and VFX to create a cool digital globe with floating satellite trails. The satellites were hand-modeled, and the shaders used for the globe were created quickly, drawing on learnings from previous Globe-related projects. The Satellite Trail VFX required some finesse as AR tracking would cause the trails to bend and break in unpredictable ways as the globe moved in space. This was solved using VFX property binders to pull the satellite position and allow the VFX object itself to stay stationary instead of being parented to the satellites or AR-tracked model.