For this project, I worked alongside Unity Developer Zac King, Creative Director Steve Deitz, Designer Chloe Kim, and Visual Content Artist Justin Foshee to create an interactive experience for Amazon Web Services’ Government division, showing how AWS can help in a severe weather event. I started by blocking out the city in 3D, basing the building designs on a model of the city of Houston. I modified and created a custom mesh to create the final city model. For this project, I utilized Enviro, a Unity Plugin meant to help manage and generate realistic sky & weather. This plugin allowed me to create custom weather events, darkening skies, adjusting cloud cover, and spawning rain particles, which were hand-modified to simulate a hurricane. This project also required several custom shaders used to control custom emissive highlights and a panning water texture.